//
//  GameView.h
//  Seek&Hide
//
//  Created by 齐思 陈 on 13-10-5.
//
//

#ifndef __Seek_Hide__GameView__
#define __Seek_Hide__GameView__

#include "Config.h" 

class BackgroundLayer;
class ActionLayer;
class BlackSmokeLayer;

//游戏的显示部分

class GameView : public CCLayer 
{
public: 

	GameView();
	~GameView();

	virtual bool init();
	static GameView* create();
    
    void update(float dt);
    
    F_SYNTHESIZE_DEFINE(BackgroundLayer*, m_pBackgroundLayer, BackgroundLayer);
    F_SYNTHESIZE_DEFINE(ActionLayer*, m_pActionLayer, ActionLayer);
    F_SYNTHESIZE_DEFINE(BlackSmokeLayer*, m_pBlackSmokeLayer, BlackSmokeLayer);
};

#endif
